Name: Jeremiah Sloan
Player: Npc
Essence: Questing
Nature: Driven
Demeanor: Survivor
Tradition: Ex-Order of Hermes
Mentor: None
Cabal: The Watchmen


History
 Once a well respected Order of Hermes, Sloan fell out of favor with his Tradition, and was soon ostrasized. He found his way to New York city, and joined the Brownstone Chantry in hopes of finding a cure for his psychic vampirism. After years of research and study, Sloan was unable to find anything but rudimentary treatments. Discouraged, Sloan began to occupy his time with Chantry matters. He opened up his own bookstore, and joined the Watchmen Cabal.
Role-Playing
 Sloan is a quiet man, whose eyes show great intelligence, and great depth of sadness.
Quirks


Attributes:
Physical
Strength: oo
Dexterity: ooo
Stamina: oo
Social
Charisma: ooo
Manipulation: (Cunning) oooo
Appearence: ooo
Mental
Perception: ooo
Intelligence: (Analyst) oooo
Wits: ooo
Abilities:
Talents
Alertness: oo
Athletics:
Awareness: oo
Brawl:
Dodge: oo
Expression:
Intuition: oo
Intimidation:
StreetWise:
Subterfuge: ooo
Skills
Drive: o
Etiquette:
Firearms: oo
Leadership:
Meditation:
Melee:
Research: oo
Stealth:
Survival:
Technology:
Knowledges
Computer:
Cosmology: ooo
Culture:
Enigmas: oo
Investigation: oo
Law:
Linguistics: ooo
Medicine:
Occult: ooo
Science:
Spheres:
Correspondence: 000
Entropy: 00
Forces: 00
Life:
Mind: 00
Matter:
Prime: 00
Spirit: 0000
Time:
Advantages:
Backgrounds:
Avatar 3
Sanctum 5
Nodes 2
Contacts 1


Combat:
Arete:
0 0 0 0 0
Willpower:
0 0 0 0 0 0
Quintessence:
0 0 0

Paradox:
0 0 0 0 0

Other Traits:
Merits/Flaws:
Spirit Medium
Natural linguist
Nightmares
Psychic Vampire
Quote:
"Technically it's called demon summoning..I like to call it, making friends." Equipment:
Various foci, tarot cards, Glock .22
Known Allies/Consors/Familars:
Tick Tock, familiar